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Research

Z.E.R.O.

Zero-Point Entropic Recursive Organism
Z.E.R.O. is an active cybernetic research project and experimental environment. It asks whether attention, regulation, coherence drift, refusal, recovery, and participation can be built into an adaptive human-machine system as operational properties, and kept visible, auditable, and accountable.
It is not presented as a conscious system. Its internal dynamics are made perceptible through visualized state changes, data topology, rhythm, sound, and traceable audit records, so they can be observed and interacted with directly rather than inferred from outputs or hidden computational state.
We study what the system attends to, how attention shifts, whether coherence holds over time, how drift emerges, whether refusal can act as a bounded regulatory signal, and whether destabilized states recover toward coherent operating ranges without direct human intervention.
As chief architect and developer, I lead the design and implementation of its recursive architecture, interaction mechanisms, internal observability, and adaptation under regulated conditions.
Z.E.R.O. research surfaces

Quantum Chemistry SDK

Instead of showing Z.E.R.O. what to make, we give it the first-principle rules governing physical and chemical interaction. It resolves stable elemental configurations over time.
Those configurations are placed into an experimental sandbox we call The Petridish, and the system is allowed to run. It is a surface for watching organization emerge from rules rather than from examples, shown alongside our optical table as part of the first look at Z.E.R.O.'s research surfaces.

Holography SDK

A platform for building spatial and volumetric interfaces using light, wave behaviour, and holographic mathematical computation, instead of treating the screen as the default boundary of interaction. It requires no specialized hardware beyond an existing computer setup.

Photonic Language Model

An experimental language model exploring simulated photonic computation, optical interference, coherence-aware processing, and complex learning, where outputs can be traced visually or computationally in real time across the literal architecture.

Cybernetics

The Cybernetics Lab

The Cybernetics Lab is an interdisciplinary research collaboration I co-founded with Charlotte "North" Wilborn, bringing together The Deep Tech Group and AIQ Gate. It develops observable experimental architectures for studying attention, adaptation, coherence, and self-organization in artificial systems embedded within broader socio-technical systems.
The foundation is cybernetic: complex systems understood through feedback, communication, regulation, recursion, and adaptation under uncertainty and constraint. The work is also informed by Paskian Conversation Theory, treating human-machine interaction as a primary surface of observation and regulation rather than a channel for commands and responses.
Alongside the architecture sits governance. With Charlotte, we work on human-perceptible auditing and built-in control mechanisms for AI-augmented systems, so that complex machine behaviour stays inspectable enough to support real human judgment without being reduced to anthropomorphic interpretation.

Articles

The Missing Medium in Holography: Why Behaviour, Not Depth, Will Define the Next Era of Computer Interaction

Why holography, despite decades of visual breakthroughs, still lacks a true medium-and how defining a behavioural contract between bodies, systems, and light is the step that turns holograms from spectacle into infrastructure.

The Holo Paradox

A breakdown of why holography sits in a cultural limbo-trusted, expected, even mythologized-yet almost never experienced in a real, functional way.

Beyond Theory in Tomorrow’s Systems: Cybernetics, HCI, and Holography. The Architecture of Control, Light, and Interaction

A deep examination of how modern systems inherit-and often ignore-decades of foundational thinking from cybernetics, ecological psychology, and HCI.